View all by john9francis
john9francis
Follow john9francis
Follow
Following john9francis
Following
Add To Collection
Collection
Comments
Devlog
Submission to Megamitts' Halloween Hijinks 2025
Related games
Related
Card Reaper
←
Return to Card Reaper
Devlog
New deck view, sacrifice card
December 19, 2025
by
john9francis
New deck view in the main home base room! It also allows you to delete cards which is nice. It can be controlled (almost) without touching the mouse, much like the pause menu during levels is controll...
Continue reading
New card-playing animations
December 18, 2025
by
john9francis
I hope yall enjoy the new flourish that happens when a card is played!...
Continue reading
New look, permanent hud
December 16, 2025
by
john9francis
Instead of worrying about hiding and showing the hud all the time, I decided to make it smaller and less distracting. Let me know if you like the new hud! The H button doesn't do anything anymore. Als...
Continue reading
Hand playing wrong card bug fix
December 15, 2025
by
john9francis
Previously the hand in the pause menu was a little bit buggy and would sometimes play the wrong card. That should be fixed now!...
Continue reading
Scythe anim and Card bug fixed
December 10, 2025
by
john9francis
Check out the new scythe swing animation! Feedback is appreciated. Also, there was a bug that every time you play a card, it stacked and stacked it's abilities. This has been fixed...
Continue reading
Unhinged new card...
December 04, 2025
by
john9francis
Insanely unhinged new "mace" card added to the card table. Are you up for the challange...?...
Continue reading
Corrupted cards >:)
December 02, 2025
by
john9francis
A few changes with this update. First, Frank got nerfed a little bit. It just wasn't fun dealing with his poisonous gas, now he just emits instant damage gas instead of damage over time poison. We may...
Continue reading
Card RNG !
November 22, 2025
by
john9francis
This update removes a lot of cards but don't worry, they'll be back soon. What it does add is a little bit of RNG to the cards. So one card (instant health for example) could be more or less powerful...
Continue reading
You get a whole hand of cards
November 16, 2025
by
john9francis
#v010
Big update to gameplay: you now have a hand of cards! Previously, every few rooms you had the chance of drawing a random card from your deck and instantly playing it. Now, you draw that card into you...
Continue reading
Adaptive difficulty
November 08, 2025
by
john9francis
Added a little bit of adaptive difficulty, so the rooms you clear, the more difficult it will be. Also a little bit of randomness in the mix...
Continue reading
New mobs: big ghost and smart skeleton
November 06, 2025
by
john9francis
Also, floor sizes between 7 and 11 generally, let me know if this feels balanced enough. Smart skeleton has better pathfinding abilities, and gets stunned on impact. Big ghost spawns smaller ghosts...
Continue reading